tag:blogger.com,1999:blog-6603091958271415715.post5890012371016241866..comments2023-11-24T03:20:17.642-05:00Comments on Dave's Gaming Place: Crusades CampaignDavehttp://www.blogger.com/profile/01775343494603941311noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-6603091958271415715.post-37903799851835059352011-04-13T03:16:32.951-04:002011-04-13T03:16:32.951-04:00Nice looking map, great idea. Ill be watching wit...Nice looking map, great idea. Ill be watching with interest to see how this plays out, Nice one!<br /><br />Steve.Stig of the Dumphttps://www.blogger.com/profile/04545185294092527157noreply@blogger.comtag:blogger.com,1999:blog-6603091958271415715.post-83751141910831260242011-02-10T19:10:37.209-05:002011-02-10T19:10:37.209-05:00Hi guys, thanks for the comments. Tim, I don't...Hi guys, thanks for the comments. Tim, I don't know how similar the new version is to the old one, but it does contain an economic aspect that factors into army size (with mines and other streams of income as well). I did not want that level of detail, I actually didn't go for any attrition either. Three reasons for this- first, players might only show up some time and in this model they can miss a night or two with little effect and no need to work out their economy for them; second, any kind of attrition really burns you if you lose a battle badly early in the game; third, I just wanted simplicity. What I propose is basically a ladder campaign with a map to keep track of score, with a little bit of map strategy to play with.Davehttps://www.blogger.com/profile/01775343494603941311noreply@blogger.comtag:blogger.com,1999:blog-6603091958271415715.post-91071923153588931602011-02-10T15:55:24.550-05:002011-02-10T15:55:24.550-05:00Sweet!Sweet!Bob Barnetsonhttps://www.blogger.com/profile/12164225489620639641noreply@blogger.comtag:blogger.com,1999:blog-6603091958271415715.post-64260105802965288832011-02-10T10:36:52.164-05:002011-02-10T10:36:52.164-05:00Great idea, Dave! I've often thought of using ...Great idea, Dave! I've often thought of using Mighty Empires as campaign system for a DBA or HOTT game. <br /><br />I should say the old "original" Mighty Empires... I don't have the new one and don't really know how it is different. But in the original you could field banners of 500-1500 points (which could correspond to field armies of 5-15 stands or 10-30AP if HOTT) and taxes raised provided gold and one gold bought 100 points worth of new stuff (so, one stand or 2 AP for HOTT).<br /><br />The downside was the campaign year was six month/turns... so it would take a long time to play out a year and if you had a battle early in the year that devastated your army you'd be pretty much effed... <br /><br />I'm excited to see how this plays out!timhttps://www.blogger.com/profile/09928949644765765070noreply@blogger.comtag:blogger.com,1999:blog-6603091958271415715.post-56032710158742284512011-02-10T00:58:52.255-05:002011-02-10T00:58:52.255-05:00Nice looking map!Nice looking map!Scott Mhttps://www.blogger.com/profile/02830679452041348121noreply@blogger.com